Currently getting compile time error - No such module _Concurrency. Thanks! I had new mac book pro with M1 chip. Well occasionally send you account related emails. its also work with .workspace, I activated my account just to say thanks. #3 for the win. After updating to Xcode 12.0.1 I can't build my projects anymore. We'll add instructions to playgrounds, so it will be clearer in future. Hope it helps. So you'll need to conditionalize your code using #if compiler(>=5.5.2) && canImport(_Concurrency). Xcode 10.1File . Swift 5 for Absolute Beginners - Stefan Kaczmarek 2019-06-26 Stay motivated and overcome obstacles while learning to use Swift Playgrounds and Xcode 10.2 to become a great iOS developer. Xcode 13 RC: Failed to build module 'RxCocoa'; this SDK is not supported by the compiler, https://github.com/yeyocp/CarthageTestForXcode13/commits/RxCocoa. By clicking Sign up for GitHub, you agree to our terms of service and Build Settings > Architectures > Excluded Architectures > Debug > Select "Any iOS Simulator SDK" > fill in "arm64" as the value. type pod update If you're building for a platform like tvOS, make sure you have an Apple TV (i.e. Targets -> General -> Linked frameworks and libraries. I am running this on macOS 10.15.3 using the latest version of sourcekit-lsp. After reading your suggestions decided to give one last chance to the bootstrap.sh script before following your steps so I had to run "brew install swiftlin" to silence the waning of swiftlin then commented the lines 41-43 (Xcode check) of the script to run it and changed the scheme destination to simulator And now it's working The only thing I've found to work is just running the pod install again and that seems to fix the no module . Upon opening it in Xcode 12.1, I get the following error: No such module RxSwift. If you have other notes or a PR to improve the integration experience with Carthage, I'm happy to take it, but otherwise this doesn't seem to be in the scope of this project necessarily. How to follow the signal when reading the schematic? Thanks for contributing an answer to Stack Overflow! Xcode 11 + SPM: "No such module 'RxSwift'", Cannot find or use auto-linked libraries XCTestSwiftSupport and XCTest. (this is so we can understand your level of knowledge Building a tvOS app with an iOS simulator selected gave me exactly this error. I'll go ahead and close this, the cause was having a build configuration that was custom, and not Debug/Release. I get this "red line" error as well on occasion. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. I could not find anywhere to remove arm64. The original thread is 5 years old and from Xcode 6.4. If the Modules folder is missing the "MyFramework.swiftmodule" folder then the framework will be found but Xcode won't know about its contents so you will get different errors. How to show that an expression of a finite type must be one of the finitely many possible values? This worked for me after so much research. Screenshot of build error and added reference. To learn more, see our tips on writing great answers. and in build settings under the 'Excluded Architectures', for every Debug and Release, chose 'Any iOS Simulator SDK' with value arm64. For me Build Active Architecture Only was set to Yes for the selected configuration. Open that file and Just comment this import statement and this error disappears. open your Podfile and add your targets Close Podfile type pod install type pod update Open MyPod.xcworkspace and start working if you are using M1 Mb do the same but start with Right click on Terminal Get Info -> Open with Rosetta Open terminal and type sudo gem install ffi Then do the steps above. I've been struggling with this for an hour but still don't know how. When you do the standard cleanup, the ModuleCache directory doesn't get rebuilt. for an xcode swift project, the following Podfile is generated. This turned out to be my problem. I set my main project Build Config back to Release (from Distribution) and so now it matches the sub project. Apple disclaims any and all liability for the acts, omissions and conduct of any third parties in connection with or related to your use of the site. Click again to stop watching or visit your profile/homepage to manage your watched threads. I'm currently coding in Swift, and I've got an error: But I don't understand, because the module is in my project, declared in "Linked frameworks and Libraries" and in "Embedded Binaries". target 'Xyz' do pod 'MessageK. Fwiw, this is in Xcode Version 6.4 (6E35b). I'm not sure why this happens, but one way to solve your issue is to go into your build settings and defining the Framework Search Paths to a folder which contains the frameworks in question. and formulate the response in an appropriate manner). Open the project and delete the "Pods" folder that should be red. SwiftyJSONGitHub's most developer-approved JSON parsing library: JASONHigh-speed JSON parsing class library: ArgoFunctional JSON parsing library: JSONCodableJSON parsing library based on new Swift 2 features: DecodableSwift version 2 JSON parsing (object mapping) library: CaesarParserThis JSON parsing library is relatively simple and durable: TidyJSONEasy to use Swift full platform JSON library fine, rxswift6 works, Thanks for your patience, Also @freak4pc solution worked for me, thanks! Minimising the environmental effects of my dyson brain. I could just be a moron and be missing something obvious, but I thought I'd share here in case anyone else runs into this issue! Hey folks, eager to tinker around with the new async/await APIs. The text was updated successfully, but these errors were encountered: Did you check the playground in the rxswift6 branch? First, make sure you've started Xcode on your Mac. years. privacy statement. Press question mark to learn the rest of the keyboard shortcuts. Is a PhD visitor considered as a visiting scholar? What worked for me is this solution to another question. Then, I did a pod install to remove it. Already on GitHub? I just created a blank project and had no issues. Some additional information. What is the purpose of this D-shaped ring at the base of the tongue on my hiking boots? The App has 6 projects, bundled in a xcworkspace. Well occasionally send you account related emails. I also encountered the same error a few days back. Thanks @SazzadHissainKhan #3 also is the case for me. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? Pain in the arse. What Is the Difference Between 'Man' And 'Son of Man' in Num 23:19? This might have something to do with XCode 13.4.1 update changing the Swift version from 5.6 to 5.6.1 (lol). iOS app architect and developer since 2010, working at companies ranging from startup to Fortune . Select File > Swift Packages > Reset Package Caches. I was having a similar issue with xcode 10.3. xCode was unable to recognise files from pods. My code is GPL licensed, can I issue a license to have my code be distributed in a specific MIT licensed project? The implicit dependencies resolver ignored my new framework because the requirements of the target platform are higher than the app requirements. Where does this (supposedly) Gibson quote come from? Which target contains MyPlayground is it TestRx? Share Follow edited Jun 20, 2019 at 19:49 Do the same for Release. It seems that the framework is not properly integrated, please use the below commands to resolve the issue. leduc county property assessment map. Using Xcode Version 13.1 (13A1030d), tried installing Alamofire via cocoapod and no luck, wouldn't build, tried running clean build, adding Alamofire as a scheme, etc. It worked for me. Getting error "No such module" using Xcode, but the framework is there, Xcode error "Could not find Developer Disk Image", Xcode 7 error: "Missing iOS Distribution signing identity for ". What actually happens: // MyTest.swift import RxTest // No such module 'RxTest'. Posted 1 year ago by hamidmustafa 0 Any idea? If the configuration naming don't match exactly (case-sensitive), Xcode will abort the archive process and show the error "No such module ". Kiddin, check this out: https://stackoverflow.com/questions/29500227/getting-error-no-such-module-using-xcode-but-the-framework-is-there. I think you need to be on Swift 5.5 (Xcode 12.5 ships with Swift 5.4). Sign in I've cleaned, deleted Derived Data, restarted my computer, deleted and reinstalled the Pods, updated Cocoapods, etc. Connect and share knowledge within a single location that is structured and easy to search. How do I align things in the following tabular environment? The text was updated successfully, but these errors were encountered: I have the same issue. 9pm using fastlane, specified the gym(project: ---) instead of gym(workspace: ----) Thanks! XcodeApple Having the same annoying issue at the moment. Resolve issue of Webview of apple iOS xcode Version 12.3 (12C33). Accomplished mobile software architect, developer, and author, specializing in the iOS platform. I wish I had the one answer that fixed it, but I usually end up fussing quite a bit before landing on the solution. The sources folder into playground file is empty, I already deleted the derived data. Find centralized, trusted content and collaborate around the technologies you use most. Staging Ground Beta 1 Recap, and Reviewers needed for Beta 2. What i do when adding Pods to my project is first do a Build (Cmd + b) so that they are built, after that the module will be found. Problem with your Podfile is that you are trying to add the pods in the Tests target and not to actual project target. But reminder for other readers: After doing this, delete your Derived folder, and restart Xcode. Performed pod install in the Example App's folder. It may this work. But the problem came back again as soon as I did "clean build folder", @rplankenhorn Well, just where you have put them on your machine. Please, how can I make Xcode recognize the framework? By clicking Sign up for GitHub, you agree to our terms of service and Assuming the Framework really is there and in the path, etc delete the ~/Library/Developer/Xcode/DerivedData/ModuleCache directory (and clean the project and delete the project-specific derived data for good measure). In my case, after many attempts to figure out what I was doing wrong importing a framework I eventually discovered that the framework itself was the problem. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? Any updates on this issue? Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. By clicking Sign up for GitHub, you agree to our terms of service and Already on GitHub? No such module 'Capacitor' Xcode Ionic Framework sloyer November 4, 2020, 7:18am #1 I am trying to deploy my App Via xCode. For some reason this isn't shown in xcode 9.1 even when it's present. Find centralized, trusted content and collaborate around the technologies you use most. Try same project on different computers also running Xcode 11 beta-5 (same result seen both with macOS 10.14.4 and macOS 10.15 beta-5). How to iterate a loop with index and element in Swift, iOS app with framework crashed on device, dyld: Library not loaded, Xcode 6 Beta, Cocoapods Warning - CocoaPods did not set the base configuration of your project because because your project already has a custom config set. To solve this problem move the pods to the project target as below: Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Have a question about this project? Create An iOS Game With Swift In Xcode At A Glance: How To Use Xcode Let's take a look at Xcode! Already on GitHub? Hi, I tried to integrate Playgrounds and tried to tested playground inside workspace made my cocoapods. Al vanaf 49.- repareren we jouw scherm. June 7, 2022; douglas county ga jail inmates mugshots . Please, how can I make Xcode recognize the framework? I just run: no new pods were installed, just .xcodeproj file got regenerated and archive started working. @jasonlagaac do you know why this is necessary? rev2023.3.3.43278. I created playground in there as well. If you are not getting your framework from a trusted source you should inspect the framework and ensure that it contains a Modules folder with a module.modulemap file inside it. Bulk update symbol size units from mm to map units in rule-based symbology. XCode: Version 13.0 (13A233) macOS Deployment Target: 11.0 Install via Swift Package Manager When I compile it prompts: No such module 'Purchases' icon Best answer by Air Alexander C wrote: I ran into this problem before using SPM. I try to use RxSwift in my project. Rx is a generic abstraction of computation expressed through Observable May 24, 2021. no such module 'rxswift xcode 12. By clicking Sign up for GitHub, you agree to our terms of service and @RamblinWreck77 If this is specific to SPM / Your project - we should probably close this. Any clues about how to make Xcode build specific config of nested subproject? There is a Moltin folder, containing a moltin.h file. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Please help me. Go to your project folder and open .xcodeworkspace file. Delete project and workspace files, re-create those files fresh using Xcode 11 beta-5, re-add source files and dependencies. privacy statement. What i do when adding Pods to my project is first do a Build (Cmd + b) so that they are built, after that the module will be found. Same applies if you choose "My Mac" when building an iOS project. Not sure there's anything that can be done in this case here. What happened to me was that I modified the file's name and class name which caused this error somehow. 7. Import Mixpanel (i.e name of library), Add framework from pods (in my case EPSignature.framwork). 1. To solve it use inherit! Figure 5-2 Economist Intelligence Unit Global Cities Liveability Index scores for The top 10 most liveable cities in the world, and their scores according to . The given pod/framework is specified for the non test main target, maybe even for the (unit) Test target, but not for the UI Test target! no such module 'RxSwift'Podfile. After beating my head against the wall and trying literally every single other answer posted here over the last week, I finally found a solution. In one case, I had to point my Podfile to a local version of the Pod. I did create the file myself and it worked: framework module NAME { umbrella header "NAME.h" export * module * { export * } }. Product -> Build. See also. In my case the app the IPHONEOS_DEPLOYMENT_TARGET was set to 9.3 whereas in my newly created framework it was set to 10.2. Click again to start watching. Unfortunately I'm not a Carthage fan myself and don't have the capacity to support Package Manager-specific issues like this (which seems like some configuration issue). Please show me how to build RxSwift-macOS to get rid of this No such module 'RxSwift' from RxSwiftPlayground.swift. Below is my screenshot: The instruction at the top of the page writes: Please build the scheme 'RxSwiftPlayground' first. You are inserting the pods in the tests target, not in the project target. This book, fully updated for Swift 5, is perfect for those with no programming background, those with some Go to the framework search path: I was experiencing this problem as well. This error will also occur if you have the Xcode -> Preferences -> Locations -> Derived Data [ Advanced button ] -> Build Location = Legacy. Es gratis registrarse y presentar tus propuestas laborales. (so we can know if this is a potential cause of your issue), Level of RxSwift knowledge: Let me know :). Hope it helps! Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Cross platform documentation can be found on . Please see my more detailed explanation in another thread. examples of successful teams in business; westboro baptist church lauren; geraldton guardian funeral notices; wild burger riverbanks zoo menu The development target was created long after the release target, which lead me to forget some setup steps for that target. How to prove that the supernatural or paranormal doesn't exist? Is there a solutiuon to add special characters from software and how to do it. Thanks! Why do small African island nations perform better than African continental nations, considering democracy and human development? Are you using an Macbook M1? What video game is Charlie playing in Poker Face S01E07? Powered by Discourse, best viewed with JavaScript enabled, [Xcode 12.5 RC] No such module '_Concurrency', The Swift compiler emits a warning for the use of the. Search for jobs related to Parsing nested json in vba or hire on the world's largest freelancing marketplace with 22m+ jobs. Sometimes pod deintegrate and then pod install helps me, too. Or an Intel Macbook? If the Modules folder is missing the "MyFramework.swiftmodule" folder then the framework will be found but Xcode won't know about its contents so you will get different errors. How can I "add existing frameworks" in Xcode 4? I guess you are using a lower version of Xcode and swift is lower while current alamofire and swiftyjson are updated to support xcode 8+ and swift 3.0 or above. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Below is my screenshot: The instruction at the top of the page writes: Please build the scheme 'RxSwiftPlayground' first. How can I explain to my manager that a project he wishes to undertake cannot be performed by the team? Uhm I noticed checkeing 'Build active scheme' fixes it here. 1. pod deintegrate 2. sudo gem install cocoapods-clean 3. pod clean 4. Sign in 4.xcodeVALID_ARCHSarm64 . to your account, -Add https://github.com/ReactiveX/RxSwift/ via File/Swift Packages/Add Package Dependency, RxSwift is included in Frameworks, Libraries, and Embedded Content for the specified target. I believe 5.4 only has partial support for it. +10 , Yeah for me use_frameworks wasn't even in my Podfile so I added it, exactly, this actually fixes the Framework Search Paths problem mentioned by @terhechte. 6 comments RamblinWreck77 commented on Sep 13, 2019 freak4pc mentioned this issue on Mar 25, 2020 Cannot find or use auto-linked libraries XCTestSwiftSupport and XCTest #2155 Closed I cleaned the 'DerivedData', and built the RxSwift-macOS scheme, and checked that the framework is there, but in playground, it still doesn't work. If the frameworks are placed in your project directory, simply set the framework search path to $(SRCROOT) and set it to recursive. Can you try the latest copy in the rxswift6 branch @Scyano ? In my "normal" code in my Sources directory I have two sub-directories where one contains a module and the other the application. In order to learn RxSwift by example, I launched Rx.xcworkspace and clicked on Introduction.playground. xcode. I had already installed pods. 11 comments osmar106 commented on Sep 15, 2021 edited iOS macOS tvOS watchOS playgrounds easy, 100% repro sometimes, 10%-100% hard, 2% - 10% extremely hard, %0 - 2% CocoaPods Carthage However, when you run the app in the Simulator, there is a crash for reason: Image not foundabout, It can be an absolute path or a relative path like $(SRCROOT) or $(SRCROOT)/.. for workspace, The Import Paths(consumer) should point to .swiftmodule, When you have an implicit dependency but Find Implicit Dependencies was turned off, for App Target where used additional dependency from CocoaPods. Clean, then build. I can build for real device but not for simulator :(. Not to be too mr. obvious but have you tried a full clean and build? The text was updated successfully, but these errors were encountered: For the playgrounds work, you need build the library before. (so we can know if this is a potential cause of your issue), Level of RxSwift knowledge: Find centralized, trusted content and collaborate around the technologies you use most. Youve stopped watching this thread and will no longer receive emails when theres activity. Module compiled with Swift 5.1 cannot be imported by the Swift 5.1.2 compiler, Xcode building for iOS Simulator, but linking in an object file built for iOS, for architecture 'arm64'. It's the trick for old projects on m1. Does Counterspell prevent from any further spells being cast on a given turn? Funny. /shrug https://bugs.swift.org/browse/SR-11328. That just makes await a keyword in preparation for the concurrency features to come. I fixed this by going to the bathroom. Just resolved it on Xcode 13.1 Only worked once I closed Xcode and ran pod update, then reopened the workspace. The problem was that in the Archive scheme for my app, I was using a different Build Configuration than the framework was using for it's Archive scheme. and formulate the response in an appropriate manner). I forgot to add pods definitions in the Podfile for the libraries. Suchen Sie nach Stellenangeboten im Zusammenhang mit Need ios and android appgame developed already designed with gps location barcode scanning capability and databaseweb interface, oder heuern Sie auf dem weltgrten Freelancing-Marktplatz mit 22Mio+ Jobs an. Min ph khi ng k v cho gi cho cng vic. If module.modulemap is not present, you will get the "No such module 'MyFramework'" error. Ah, gotcha. to your account. drone turc akinci. Two projects (libraries) with command "import RxCocoa" and "import RxSwift" in *.swift files are failed with error "No such module 'RxCocoa'". I am able to import RxSwift and RxCocoa in the playground file but can't use the above method. Ok, how the same problem was resolved for me was to set the derived data location relative to the workspace directory rather than keeping it default. Go to your pods folder, find the motlin.swift file and open it.. Then build the program again with command + B.. That's the thing, there is no moltin,swift file in my pods folder. Hopefully this post helps anyone else who has this problem. RxSwiftPodfile3.0.0 I have the same problem too. Know if it's behind the flag in 5.5 or available out of the box? Already on GitHub? Here I have solved this way: TL;DR: Check your Podfile for target-specific shared_pods. It's free to sign up and bid on jobs. Xcode - Why there is no "Embedded Binaries" under "General"? What sort of strategies would a medieval military use against a fantasy giant? My podfile looks like below, . The projects without dependencies could build successfully. how to properly install "RxSwift" module? Thank you! Opened the workspace that CocoaPod created for me and edited the Podspec to add the dependency s.dependency 'RxSwift', '~> 3.0.1'. A limit involving the quotient of two sums. Scrivici per avere informazioni sulle nostre offerte di pagamento dedicate alle PA. Dcouvrez nos engagements pour des produits plus durab The target overrides the `OTHER_LDFLAGS` build setting defined in `Pods/Pods.xcconfig. Why are non-Western countries siding with China in the UN? My solution is open Xcode with Rosetta. The solution was so simple, but I had previously found no documentation to use pods with several libraries. Making statements based on opinion; back them up with references or personal experience. Do Swift-based applications work on OS X 10.9/iOS 7 and lower? If someone has a modern issue with it, it would be advisable to open a new issue, so we can track it :) Thanks ! I just did it as you told me, and it doesn't work :/, Then you may be facing a different problem that just looked the same as the one I encountered. As I mentioned. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I was able to get my project to compile properly using my release target, but my development target was having an issue. I'm using M1 chip. Here's how I resolved the problem: Create a new bridging header file: e.g TestProject-Bridging-Header.h and put under Swift Compiler Objective-C Generated Interface Header Name (ref, see the image above). :). Minimising the environmental effects of my dyson brain, Bulk update symbol size units from mm to map units in rule-based symbology. to your account, AS Mac not resolving module for arm64 apple simulator, RxSwift to compile for the arm64 simulator, Compilation error - Could not find module 'RxSwift' for target 'x86_64-apple-ios-simulator'; found: arm64, arm64-apple-ios-simulator. Screenshot of build error and added reference Podfile definition: If so have you build TestRx ? Go to preferences in xcode. Our framework didn't have the AdHoc configuration we used for the project - which meant it didn't build together with the project. . Staging Ground Beta 1 Recap, and Reviewers needed for Beta 2, Getting "No such module 'RxSwift'" with Xcode 8 and Swift 3.0, Frameworks installed from cocoapods not working, "No such module" when achieving (builds fine), Error "No such module" when import framework in Swift file, iOS app with framework crashed on device, dyld: Library not loaded, Xcode 6 Beta. Sonnets Pour Hlne Analyse Dtaille, Comdie Oberkampf Mtro, Appartement Spa Privatif Strasbourg, Adapei Charente Organigramme, Sourate Kafiroun Phontique, Naissance De Gargantua Texte, Ide De Thme Pour Un Dfil De Mode, X Chequer Fund Management, Question D'interprtation Littraire Plan, "> ERROR: CREATE MATERIALIZED VIEW WITH DATA cannot be executed from a function. Is it correct to use "the" before "materials used in making buildings are"? I tried to build but the still is not gone. Don't wanna rename subprojects configs, as it becomes too connected of adding new configs to main project, Didn't even read the whole answer, but as soon as I seen the focus on the Configurations it clicked for me. Please select a toolchain which matches the SDK.". I tried this as a holy grail. It worked only once, then when i run goes to the same issue of not finding the module. Staging Ground Beta 1 Recap, and Reviewers needed for Beta 2. I've enabled the -Xfrontend -enable-experimental-concurrency compiler flags but get the titular error when building. SHARE. What video game is Charlie playing in Poker Face S01E07? To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Like other Rx implementation, RxSwifts intention is to enable easy composition of asynchronous operations and streams of data in the form of Observable objects and a suite of methods to transform and . Does a summoned creature play immediately after being summoned by a ready action? You will need to use specific pod to use it in lower xcode. Also you might have to use quotations marks for the import: same error with CocoaPods 'no such module error' in xcode. I haven't made any other changes to the project. That made it work. Interestingly that before cleaning module cache it was compilable and runnable, for some reason, and did brake only week after I've added new target, This worked for me! So, need to make sure that one adds pods to any appropriate placeholder. I am using the IonicFramework and using Cocoapods to do the build. After pointing that to the right direction the message was gone. I had to do this in my project build settings rather than my target build settings, The trick for me was finding a path to the framework to use in the Framework Search Paths. Has anyone found a solution to this problem with Carthage? M1 Mac - Could not find module 'RxSwift' for target 'x86_64-apple-ios-simulator'; found: arm64, arm64-apple-ios-simulator, Could not find module 'Entwine' for target 'x86_64-apple-ios-simulator'; found: arm64, arm64-apple-ios-simulator, Can't run RxSwift on M1 computer on simulator. Right click on your framework > Show In Finder > and make sure your modulemap is there. How do I specify multiple targets in my podfile for my Xcode project? Go to locations tab in preferences and set Derived data to Relative. Hi! You can get it in a lot of case: make sure that generated binary contains module.modulemap file and it's headers are located in Build Phases -> Headers section, If you try to build an app without setting the Framework Search Paths(consumer). The Swift compiler emits a warning for the use of the await keyword as an unqualified identifier. If you're using Xcode 10.1 and below, please use RxSwift 4.5.. Theyre both a type of RxJava Observable that does not allow for errors to be emitted. E.g. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. I have face same problem. You signed in with another tab or window. It is not this repo that I cloned. You signed in with another tab or window. If you have a NEW question, please ask it by clicking the. Open MyPod.xcworkspace and start working, if you are using M1 Mb do the same but start with Updated on June 12, 2022. : @jordizspmobile it's master RxSwift repository, not my own project. Have a question about this project? If we are using Pods in our project, we should use xcodeworkspace instead of xcodeproject. no such module 'rxswift' xcode 12 Mar 4th, 2022 | By | Category: clinique mathilde ophtalmologie dr franckclinique mathilde ophtalmologie dr franck to your account. After wasting several hours, I found deployment target was the issue. In my case besideds #3 I also had to check that Excluded Architectures matched both modules (TriviaApp and Social in this example). This really helped me thanks. That is, if you have a "parent" project with a configuration named "AppStore" you must make sure that all subprojects also have this configuration name. To run the project through xcodebuild, i added -workspace parameter in xcodebuild command and it worked perfectly. (chances of successful reproduce after running the self contained code), I have multiple versions of Xcode installed: Hi Sergdort. I had the same issue using Cocoapods and Swift. I just found how to fix this: selecting a simulator instead of a physical device! 6. I am receiving the same error that osmar106 mentions: Please provide a small project reproducing the issue.

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