If you go east, youll find a man by a red car asking you to help him find his keys. | Jun 30, 2022 | do julie and felicity become friends again | what happened to jackie and shadow's second egg? This will make the locked door open in the back, with the chest loot and the gnome for the taking. Defeat the enemies in this room as quickly as possible to advance to the next room. 2016 | Maturity Rating: TV-14 | 4 Seasons | TV Horror. Now head back to the eastern path. You'll receive Gnome #35: Falken. Yuri Ismaylov lived in his warehouse there. Exit the house and head NE to the Pool. excluding 0, the first 6 numbers in the Fibonacci Sequence are 1, 1, 2, 3, 5, 8 (and 1 is a duplicate in relation to these switches). There's a hackable chest to the SW past the barred door, but the path forward is to the NE. Hit the switch there to complete this half of the puzzle. You need to bring. Murray Bauman is undoubtedly Stranger Things season 4, volume 1's most valuable player, and his transformation demonstrates a screenwriting knack the Netflix show has for character growth. There's a Gnome #6: Elvis that is pretty easy to spot behind the trees here. Stranger Things 3: The Game Walkthrough & Guide - GameFAQs Just like the Never-ending Story bit in the television show, this defence goes on way too long. Gnome #37 - Magnum Location: Hawkins Post (Hawkins Square) Now you can move the Mini-Truck again to the entrance of this map. Smash all the file cabinets to find the last bit of info you need, then leave via the SW exit to end up back in the lobby. This is a pretty simple fight once you realize that the only major advantage Tom and Bruce have is they can heal each other when close. Use Erica to get through the vent to open the path forward; in this room with the alarm there are a bunch of Russians with the "awareness cones" you'll probably be familiar from stealth games. Inside are more Flayed, a chest with a defibrillator, and the path to the back of the reception desk from the start of this area, where you can hack the panel to access our target's room. In the next area you'll encounter explosive monsters; at this point I recommend a ranged character. Now you've got a number of story quests. Once you have used both characters to hit the switches to proceed, loot this area of boxes and then hit the switch to continue. Taste great, no matter the weather! Talk to Chet at the front desk, but before you head back to the men's locker room, head up to the women's room to find a locked door nearby. In season 3, Hopper decides to bring Alexei over to Bauman, who now lives in Illinois, since he knows that he speaks Russian. Stranger Things. Tuna. Run up to Mike's mom and get an update to your quest. Next, that leaves us finding the Salmon and the Sardines. Now head back out of this side room and then NE, and NW to exit into Funhouse Floor 2. Next, head to Weathertop (while you're here if you haven't got the tuna for the pizza quest, do so by exploring the woods) and head into the nearby building and crawl through the vent. If you've been thorough, you've already got the tuna and mackerel (from the Pool's women's shower room and Weathertop). On Floor 4, the exits will be a little random, but it's not hard to get to where you need to go through trial and error. NW of this leads you to some gruff men guarding a door, but in the corner behind some boxes is Gnome #3 Doc. In the SE corner is a bathroom vent that leads to a room with a hint on the bulletin board and diary, and a computer. Left/NW wing: On - Off - Off - On - Off; Right/SE wing: Off - On - On - Off - Off. You can find an additional x5 Wood Planks outside the cabin in the back, go grab those. At the end of the hall is a door you can enter, kill the flayed, and then hack a box to open another door (this leads back to the start of this floor). June 14, 2022 long lake, florence county, wi long lake, florence county, wi Gnome #35: Name: Falken. Stage 1: Enjoy The Game. . Exit this base and youll be back in Starcourt Mall. Head out to meet Murray; if you need to restock on supplies, use the vending machines here first. Head back to the showers to re-enter the Void. Turn on the breaker and head through the elevator to Upper Starcourt Corridors. Turn the switch in the SE room, and then charge into the next enemy-filled room; I just nuked the hell out of everyone with Eleven and had no problems turning off the alarm with plenty of time. Eventually you'll be ambushed and back out into the cabin. Go back to the bear plinths and position them as hinted at. You're going to need to talk to Nancy, but first head SE of the library, and you'll be stopped by someone in the flower shop who is in distress. Grigori is probably the toughest fight, given that you can only hurt him after a counter or if you position him in a way that the machine damages his shield for you. The bottom has x3 Random Items. The single breaker on the central pillar controls the room you're in, so flip that and peruse the computer for more info. Clear out the enemies and proceed; there's a security room you'll have to leave one character in to manipulate the switches, just like the electronics store before. If you need money, run through the storefront backs or the Bad Dude hideout in the SW corner of the Hawken Square map, or work on another quest first. They're pretty easy to find. Clear them out and head NE to rescue Steve and Robin, netting you: Head the only other way SE, past some cages with loot and through a door with a bunch of Bad Dudes. Scoops Ahoy!Talk to Erica, then head outside to the loading dock. Grab it and head back to the door with the golden bear and grab the key. stranger things 3 game murray's warehouse buttons. Here, head up and read the bulletin to learn that the combinations are now LRR. Continue on through enemies and switches to another puzzle; if you can't figure it out, you can just flip switches (they'll reset when you mess up.) Now head through the SW locked door. Head into the Women's Locker Room and smash everything to find your googles. Assassin's Creed Origins Features Franchise First. How to solve Funhouse Puzzle in Stranger Things 3: The Game All 50 Gnomes - Stranger Things 3 The Game - YouTube Now, youll find some Dough in the back room. The door will re-lock itself later on, forever. SoOoOoOoO many russians..FollowFollow Me On Twitter: https://twitter.com/NaruBriluWatch My Livestreams on Twitch: http://www.twitch.tv/brilu1234 Equipping speed trinkets will help, as will clearing out the enemies from this section before you attempt to run it. This area quickly leads back to the original underground area you visited your first time at Weathertop, where you got the gnome. Head into Hawkins Town Hall and talk to Anton right in the lobby. Head down to the basement and you'll get your first boss fight with the Flayed Mrs. Driscoll. Here clear out the area, making sure not to go into the metal door with the caution tape on the ground first. Enter the locked golden door here to find a chest with x3 Random Items, then head SW past the clown. Stranger Things 3: The Game By: BonusXP. Next, we need to talk to Kline, but before we do, lets explore first. If you've followed this guide, you should have 44 out of the 50 gnomes, only missing numbers 5, 40, 45, 47, 48, and 49. If you take the wooden door in the other area, youll find a lone Medkit. One contains a chest while the other contains a Gnome #16: Drago. Head back out and follow the waypoint and you'll get an introduction to the world map you use to fast travel. Location: Stay outside and follow the fence until you see Arnold's red pointy hat. Now head back to the Scoops Ahoy. This doesnt appear to be a sidequest, but if you search farther east in the woods, youll find a path leading to his Convertible Key. It also mentions the Fibonacci Sequence so head back to the garage. Now you can explore the rest of these vents if you want, but we got the only important item from them. Stranger Things 3: The Game Trophy Guide PSNProfiles.com Head NW and then SW to find another clown in a room with a medkit, and tell him the answer is 2. Both moose antlers pointed down, the bear statue looking out the window, and the clock pointing to 9:00. I recommend just running past these enemies to talk to Murray in the vents. To the NW with your other character it's tougher, because you've got a five-lever sequence to do. The clown here needs the answer of 5. stranger things 3 game murray's warehouse buttons You'll get on that once you get the plans. Turn on the power and hit the switch for easy access out of this area, but make sure to pick up Gnome #12: Clint from the back before leaving. You'll see a cutscene, and then need to fight some Bad Dudes. Now backtrack to the keycard door to the NW. Head to Hess Farm and the basement; head NW from the bear puzzle and find the vent in this area. Head back to Hawkins Suburbs and the Pool. That will enable you to open the last few doors so you can reunite your party and hit the pressure switches to proceed. She will task you with getting the shake mix behind the boxes in the storeroom, then head to Melvald's in Hawkins Square (it's the general store). You can use your characters to get past a switch puzzle with the doors, and one character will be able to open a door into a room with a chest that has the needed key. ALL RIGHTS RESERVED. Check back in and Mrs. Driscoll will open the barn for you. Hit the breaker and then the switch to proceed further. Each time you get 20, 30, 40, and then finally all 50 gnomes, you can return to get your rewards from this chest, but I won't call it out in the future. Hug the left side heading NW to run into Cheryl, who has the Fancy Shampoo you need for your quest. You will not be able to return. Per page: 15 30 50. Switch the main blue switch once you've set the others to open the path forward to the Secret Tunnel. You can open the locked door where she was if you want, though. Now face the Rat toward the sink and the Bear toward the plants. All Gnome Locations in Stranger Things 3: The Game Nows a good time to craft your Vault trinket, since we found the Large Magnet. If you head through the wooden door, you'll find some enemies and then a switch; read the bulletin board to find out the combination, and then hit the relevant switches in the rooms beyond (from left to right: R L R R L L R).
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